Showing posts with label simulation. Show all posts
Showing posts with label simulation. Show all posts

Saturday, August 31, 2013

Game:Caves And Whatnot

Hello there, audience.After some hard work and continuous testing and experimenting (and a lot of googling)
I have pretty much finished the cave generation system. As an added bonus, I also found a way to place different materials, like rock and gold with the same algorithm. You can see the end result below:
That little white rectangle is the player. The caves look pretty good in my opinion. What do you think?